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Firelock Games: Blood & Plunder - Buccaneering Across the Spanish Main


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Posted

I second the recommendation. I've been a player of this company's first pirate miniature game for years now, it's more of a large skirmish style game (20-30+ figures per side, although somwhat scalable)....

I am even more excited about the new game than I was the original... having a small "band" size game (4 to 7 figures per side in an average game) is a lot more exciting (and likely a better entry point into the larger skirmish game, for those inclined).

I too was lucky enough to squeeze in a demo at Adepticon, and it was great, and fast playing.

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  • 3 months later...
Posted

They are excellent rules. I had a chance to  play-test one of Firelock's concept games of the Napoleonic period at Gencon. As far as I could tell trying to weave between 80,000 participants, it was one of only a handful of historical games. Remembering back to when my new bride and I slept on the floor of Horticultural Hall in Lake Geneva well over 50 years ago, then, almost all games were historical, the hobby has morphed heavily.

The nice thing about Blood and Plunder is that you can dust off your Old Glory pirates and use them, although re-basing to a 20mm washer might be necessary. It is a complete system with room for expansion. Firelock sells an abundance of ships, figures, game cards and dice, etc. However, on the cheap, you can use what you have and a simple deck of playing cards will work. D10's D6's and anything you want for tokens work just fine, but their product line really enhances the game.

I am sincerely hoping if and when thy release Napoleonic rules it enables the play of Jean Lafitte. I always wanted to play the scenario of the Rescue of Bonaparte.

Break yer mast and stays,

Cap'n Mick

  • 3 months later...
Posted

I just discovered these rules...

I found a pyrated PDF on-line, checked it out and promptly ordered a legitimate copy...

The drawings and pictures of the minis are worth the price of the rule book. And the Rules look good.

I haven't been doing any Pyrate stuff in forever, (I've been 3d sculpting minis for other RPG games, like Gamma World) So I'm going to sculpt some and 3D print and paint them for a Blood and Plunder game.

I was also working on a Gamma World game on Foundry VTT, and now that I sorta know how to set it up, I've started to set-up a Blood and Plunder game that I can invite others to play a game on-line... More about that once I'm farther along....

Posted

Dude, as an avid miniature painter, Blood & Plunder player, and soon to be "Port Royal" player, I'd be extremely interested in any models you produce. Do you sell through MyMiniFactory or elsewhere?

 

(For reference "Port Royal" is supposed to be the pirate version of Mordheim, so Firelck games warband rules to the larger force rules B&P are).

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Posted
2 hours ago, Patrick Hand said:

I haven't been doing any Pyrate stuff in forever, (I've been 3d sculpting minis for other RPG games, like Gamma World) So I'm going to sculpt some and 3D print and paint them for a Blood and Plunder game.

But… won’t you consider coming out to join us again? You are missed!

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Oooh, shiny!

Posted

 "Do you sell through MyMiniFactory or elsewhere?"     I give away the .stl files for 3D printing on Thingiverse... Just search for 'designerpatt" Right now most of the minis are Sci/fi or Gamma World. But I have half a Pyrete sculpted in Blender so-far...(I'll post a picture when I'm farther along with it...)

Mary Diamond       There isn't much Pyrate stuff going on localy... When I was in "Tales of the Seven Seas" they did a lot of stuff outta the SF Bay Area... So setting up a Foundry VTT game would allow me to kinda-sorta keep in touch with Pyrate goings-on....

Posted (edited)

This is a "base" figure that I'm working on in Blender, it isn't rigged yet (making it poseable, so it's still in a "T" pose but I'll fix that later) and I have to add more to it, but this is as far as I've gotten on this one.... 

Pyrate Blender.png

Edited by Patrick Hand
Posted

Aaaargh... my hard-copy of the Blood and Plunder rules arrived today... And I've been sculpting minis and working on stuff for Foundry VTT (Virtual Table Top) game...

I have the unit card template sorta done for Foundry VTT. I have some Pirate and Colonial icons that I could use, but they are out of period and not as cool as what I'm planning on drawing … And I'm doing some research for a good map.

When I have that done, I'll look for some Pyrates wot wanna play an on-line game of Blood and Plunder.

 

Posted

The really cool thing about “Blood and Plunder” is that it is the time period I was working on for the “Buccaneer Project”'. And it has a lot of good information that is happily all in one place.

Now I'm re-reading Exquemelin's “Buccaneers of America” for interesting details to add to the game...

  • 2 weeks later...
Posted (edited)

I made some icons for a VTT Blood and Plunder Game on Foundry. I have the “stat/character cards” already made in Foundry, I still have to finish drawing the map, and look-up how to attach icons to movable objects (boats and ships).

A minor problem with the icons is that all the “pieces/figures” will be almost all the same. There wont be a different icon for every Pyrate or the Spanish figure on the (VR) table. I might make some more icons, so for example, Freebooters would look different than Sea Dogs...These would be about an inch tall in Foundry....Icons.png

Edited by Patrick Hand
Posted
On 1/30/2025 at 8:14 PM, Patrick Hand said:

When I have that done, I'll look for some Pyrates wot wanna play an on-line game of Blood and Plunder.

 

Huh, I don’t know how I missed this post!

Michael Bagley, Jeff Radaj - speak up! I would like to try, if there is room.

MDtrademarkFinal-1.jpg

Oooh, shiny!

Posted

I'm kinda thinking of starting with 100 points for both the Pyrates and the Spanish... That way it won't take too long for the first game, and I can make any changes/fix stuff if needed for later games. I can make both sides with the 100 points for the first game, or if someone wants to set-up their side, We can do it that way.

If more than two people want to play, then we can split up the sides and let each player have part of the Army.

Posted

I have to test it, but I found out how to set-up and deal a hand of cards in Foundry VTT.  Each player can see their hand, but not the other players hand. And then the players can select which card from their hand they want to play for Movement in Blood & Plunder....

Posted
12 hours ago, madPete said:

I'm really not a gamer, but I do like painting miniatures.

So I popped for these yesterday...

 

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I'm currently working my way through my 2nd box of.... 

Let's just say 2nd box.

I don't like the assembly, but I've been having fun painting mine in slop contract "inspired" clothing.

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Posted
2 hours ago, michaelsbagley said:

I'm currently working my way through my 2nd box of.... 

Let's just say 2nd box.

 

 

maybe 2nd watch? (but that implies a 3rd watch LOL)

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Aye... Plunder Awaits!

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