Elena Posted January 5, 2013 Share Posted January 5, 2013 (edited) Yes, it's me and my lack of English technical vocabulary, so I'd google... if I knew what. Therefore, I am asking you instead, please tell me some metal pieces (or fittings, or how they are called) which a tall ship might need after being damaged by a storm... I don;t want elaborate, complicated metal things they would need a chandler's shop for... but rather small, albeit necessary ones which a blacksmith can make. Thank you in advance! Edited January 5, 2013 by Elena -A swashbuckling adventures RPG, set in 1720 in West Indies; winner of Distant Fantasies& RPG-D Member's Choice Award; RPG Conference's Originality Award; 2011 & 2012 Simming Prizes- Link to comment Share on other sites More sharing options...
Brit.Privateer Posted January 6, 2013 Share Posted January 6, 2013 The first thing that came to mind was maybe one of the chainplates that hold the chains attached to the shrouds of a mast, like here: http://www.stockphotoshowcase.com/wp-content/uploads/constellation-sternchains.jpg Would that work? Link to comment Share on other sites More sharing options...
Elena Posted January 6, 2013 Author Share Posted January 6, 2013 Perfect. Chainplates... what else one might need? Thank you very much! -A swashbuckling adventures RPG, set in 1720 in West Indies; winner of Distant Fantasies& RPG-D Member's Choice Award; RPG Conference's Originality Award; 2011 & 2012 Simming Prizes- Link to comment Share on other sites More sharing options...
Coastie04 Posted January 7, 2013 Share Posted January 7, 2013 If a mast is damaged, possibly some mast hoops would need to be fashioned. Damage to the rudder could potentially be fixed underway (rudder chains, rudder head fractures, pintle/gudgeon damage, wheel/tiller damage, etc.). There would also be a wide assortment of smaller fittings from eyebolts that would secure heavy objects to parts of a bilge pump that could potentially be damaged during a storm and need replacing. She was bigger and faster when under full sail With a gale on the beam and the seas o'er the rail Link to comment Share on other sites More sharing options...
Swashbuckler 1700 Posted January 8, 2013 Share Posted January 8, 2013 (edited) Well if the hull including gun ports is damaged. New hinges that were used for hatches in cannon ports would be needed. http://pic20.picture...2/391122382.jpg But I am not sure is that too complicated for the blacksmith. Well also in my mind comes, albeit not complicated, typical nails that were used for ships.... Edited January 8, 2013 by Swashbuckler 1700 "I have not yet Begun To Fight!"John Paul Jones Link to comment Share on other sites More sharing options...
Coastie04 Posted January 9, 2013 Share Posted January 9, 2013 A lot would depend on the expertise of the blacksmith and their equipment. In general, a simple hinge is not too difficult to forge with the right equipment. Blacksmiths (as opposed to shipsmiths, swordsmiths, gunsmiths, or any number of specialty smiths) would be good at repairing broken/bent items. They wouldn't need to make a bilge pump from scrap if it broke. They would need to repair a bent or broken piece of the pump, or at worst, fabricate that piece from the remains of the original. The nice thing for them, is that once you have a good fire going in the forge, you can test fit that piece, then make minor adjustments until it worked. I think the limiting factors would not be complexity of the item that was damaged, but ability to access it while the ship was underway or the large size of the part broken (I'm thinking chainplates or pintle/gudgeons of rudders). Nails, hooks, bolts, or any number of small pieces would be relatively easy to fix or replace with some extra iron stock onboard. Arrrgh! She was bigger and faster when under full sail With a gale on the beam and the seas o'er the rail Link to comment Share on other sites More sharing options...
Elena Posted January 11, 2013 Author Share Posted January 11, 2013 (edited) Thank you very much! I love you all! <3 (And, to answer about easy access - the ship will be beached for repairs) Edited January 11, 2013 by Elena -A swashbuckling adventures RPG, set in 1720 in West Indies; winner of Distant Fantasies& RPG-D Member's Choice Award; RPG Conference's Originality Award; 2011 & 2012 Simming Prizes- Link to comment Share on other sites More sharing options...
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