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The Wolf in Sheepsclothes


Jack an Apes

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A lil' ol' RPG-game I used to play on a Harry Potter forum, some years ago... dunno if you'll like it... :lol:

"So here we are, on a peacefull lil' isle, in a peacefull lil' village... Captain's Corner. Keen on peace 'n tranquility, the villagers be. But nowhere to be found, th' last couple o' days, they be. Because ye can only can reach th' village by ship, pirates sometimes come aboard... Ever since a pirate ship has come, they plunder at night 'n even kill... Th' villagers panic, as they do not know who th' pirates be. Their defence: the noose. But they do not always just hang th' guilty pirates..."

The Pirate in Villagersclothes is an RPG-game, but with a goal. There are two "teams", the pirates and the villagers. The villagers' goal is to hang all the pirates. The pirates' goal on their turn is to murder all the villagers. (A bit cruel, though :lol: ) Every 4th day of the week, the pirates go out "hunting" for jewelry... and blood. The 5th day, after finding a fresh body, the villagers gather and vote for the next to be hung. The 6th day, the noose'll be used. The 7th day is a day of rest :lol: .

I'll get back on the voting later, but first: who are you?

I'll keep a list of people that want to join. As soon as I've considered enough players are listed, I'll open the game with a post on this topic. All the players get a PM (private message) with their role.

There are four types of roles:

- A pirate

- A villagers

- The All-Knowing

- The Immortal

A Pirate:

When you are a pirate, you know who all the other pirates are. Through the week, no matter when, the pirates have their own council about who's their next victim, and who will attack said victim (this is only of importance at the Immortal, whom I shall explain further later). The attacker will then on the 4th day send me a PM, with their victim. That same night, the victim shall be killed, (except for the Immortal).

A villager:

When you are a villager, well... you will always live in a state of fear. To be murdered, or hung. You do not know who's a villager, or who's a pirate. The only thing a villager rests is not to look suspicous and vote away those pirates!

The All-Knowing:

The All-Knowing, gets at the first day of the week a PM from me, with the revelation of a person's identity. He/she will not get a new PM with a new revelation until the person died. The All-Knowing may NEVER say out loud that he/she is the All-Knowing, or his/her revelation. But, to save the person (or murder, when a pirate) you may give hints. For the rest, the All-Knowing has all the same rights and dangers as a normal villager. (He/she is on the villagers’ side)

The Immortal:

The Immortal is not entirely Immortal, but when the pirates decide to attack the Immortal, the Immortal does not die, but kills. That is the reason I need to know who’s attacking. But, if the villagers vote for the Immortal to be hung, he/she does die… So the villagers’ll have a BIG problem when their Immortal dies o.O Just like the All-Knowing, the Immortal may never say out loud his true identity. It has the same rights as a villager and is on the villagers’ side.

Voting:

On the day of voting, you send me a PM with your vote. Simple, eh? :lol:

Dead?

Then you’ll “live” further as a ghost. You cannot vote anymore or kill. When the All-Knowing dies, he/she will not get PM’s anymore with revelations.

I?

As for me? Well, because I just enjoy playing this game so much, I’ll be the bartender :D . I cannot vote, and I cannot be voted upon! ;)

PS: because of the different time zones, I can sometimes be a little too late (25th, instead of 24th, for example.) It shouldn’t be an all to big deal.

If there are any more questions…?

jollyrogerjackanapes.gifmonkeystelltales.gif

Dead men tell no tales... how 'bout monkeys?

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